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Bug #1083149
Comment #3
Comment 3 for bug 1083149
Revision history for this message
Eleni Maria Stea (hikiko)
wrote
on 2012-11-27
:
Re: Critical issue: The IOpenGLTexture2D destructor calls a function that calls the destructor again (loop)
#3
2 different objects have the same texture id...
2 different objects have the same texture id...
2 different objects have the same texture id...