Nux

Comment 0 for bug 1064834

Revision history for this message
Daniel van Vugt (vanvugt) wrote : Compiz spends 98% of its CPU time in nux::GraphicsEngine::CreateTextureFromBackBuffer when the dash is open

Compiz spends 94% of its CPU time in nux::GraphicsEngine::CreateTextureFromBackBuffer when the dash is open.

This is due to the active blur code...

unity::UnityScreen::paintDisplay() [98%]
nux::GraphicsEngine::CreateTextureFromBackBuffer(int, int, int, int) [94%]
nux::GpuDevice::CreateSystemCapableDeviceTexture(int, int, int, nux::BitmapFormat, char const*, int)
nux::GpuDevice::CreateTexture(int, int, int, nux::BitmapFormat, char const*, int)
nux::IOpenGLTexture2D::IOpenGLTexture2D(unsigned int, unsigned int, unsigned int, nux::BitmapFormat, bool, char const*, int)
nux::IOpenGLSurface::InitializeLevel()
?
_Mesa_TexImage2D