Nux

Comment 2 for bug 1025098

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Daniel van Vugt (vanvugt) wrote : Re: [fglrx] X server dies when the unityshell plugin is loaded. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link

And yes, precise worked perfectly on this machine with fglrx. That's using Unity 5.12 and Nux 2.0.

The crash only happens with the latest trunk builds of Unity 6.x / Nux 3.x. But whatever it is was introduced before Unity 6.0 and and Nux 3.0 were tagged, because I've tried Unity 6.0 + Nux 3.0 and the crash still occurs. But the precise installation works.