Nux

Unity is slow and pausing occasionally (when its DrawList size spikes, to almost 6000!)

Bug #1014610 reported by Daniel van Vugt
14
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Nux
Fix Released
High
Daniel van Vugt
2.0
Fix Committed
High
Unassigned
Ubutter
Fix Released
Undecided
Unassigned
Unity
Fix Released
Undecided
Unassigned
nux (Ubuntu)
Fix Released
High
Daniel van Vugt
Precise
Fix Released
High
Unassigned
unity (Ubuntu)
Fix Released
Undecided
Unassigned
Precise
Fix Released
Undecided
Unassigned

Bug Description

[Test Case]
Performance fix - only way of testing is performing the benchmarking steps again to check if there is improvement.

[Regression Potential]
Redraw/refresh problems.

Original description:

I'm finding my development Unity sometimes pauses (stops responding for a little while). When this happens I notice its DrawList has spiked to several thousand.

Related branches

Changed in nux:
status: New → In Progress
importance: Undecided → High
assignee: nobody → Daniel van Vugt (vanvugt)
Changed in nux:
status: In Progress → Fix Committed
Changed in nux (Ubuntu):
status: In Progress → Triaged
Changed in unity:
status: New → Fix Committed
milestone: none → 6.0
Changed in nux:
status: Fix Committed → Fix Released
Changed in unity:
status: Fix Committed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package nux - 3.0.0-0ubuntu1

---------------
nux (3.0.0-0ubuntu1) quantal-proposed; urgency=low

  [ Łukasz 'sil2100' Zemczak ]
  * New upstream release.
    - Conditional jump or move depends on uninitialised value(s)
      nux::GraphicsDisplay::ProcessXEvent(_XEvent, bool) (LP: #983321)
    - Coverity PW.PARAMETER_HIDDEN - CID 10653 (LP: #937588)
    - Coverity SECURE_CODING - CID 10659 (LP: #937564)
    - Coverity PW.PARAMETER_HIDDEN - CID 10651 (LP: #937576)
    - Coverity PW.PARAMETER_HIDDEN - CID 10652 (LP: #937586)
    - QueueDraw is very expensive (LP: #994884)
    - Unity is slow and pausing occasionally (when its DrawList size spikes,
      to almost 6000!) (LP: #1014610)
    - IBus hotkey using Release modifier doesn't work in unity (LP: #1016665)
    - Nothing should be written into the dash/hud searchbar when holding super,
      ctrl or Alt (LP: #1013751)
    - IBus can't be activated on dash or HUD since r2428 (LP: #1016354)
  * debian/control, debian/libnux-3.0-0.install,
    debian/libnux-3.0-common.install, debian/libnux-3.0-dev.install:
    - switch to nux-3.0
 -- Didier Roche <email address hidden> Tue, 10 Jul 2012 08:53:00 +0200

Changed in nux (Ubuntu):
status: Triaged → Fix Released
Changed in ubutter:
status: New → Fix Released
Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Fix committed to lp:nux/2.0 at revision 616.

Changed in nux (Ubuntu Precise):
importance: Undecided → High
status: New → In Progress
description: updated
description: updated
Revision history for this message
Brian Murray (brian-murray) wrote : Please test proposed package

Hello Daniel, or anyone else affected,

Accepted nux into precise-proposed. The package will build now and be available at http://launchpad.net/ubuntu/+source/nux/2.14.0-0ubuntu1 in a few hours, and then in the -proposed repository.

Please help us by testing this new package. See https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to enable and use -proposed. Your feedback will aid us getting this update out to other Ubuntu users.

If this package fixes the bug for you, please change the bug tag from verification-needed to verification-done. If it does not, change the tag to verification-failed. In either case, details of your testing will help us make a better decision.

Further information regarding the verification process can be found at https://wiki.ubuntu.com/QATeam/PerformingSRUVerification . Thank you in advance!

Changed in nux (Ubuntu Precise):
status: In Progress → Fix Committed
tags: added: verification-needed
Revision history for this message
Daniel van Vugt (vanvugt) wrote :

This fix can not be verified except with the new Unity code coming in 5.16:
https://code.launchpad.net/~thumper/unity/regional-damage-sru/+merge/116796

Only that code exploits this bug.

Revision history for this message
Łukasz Zemczak (sil2100) wrote :

Ok, then, for now, we can set this to verification-done and then reopen it/leave it closed once the new unity version with regional damage (?) is out.

tags: added: verification-done
removed: verification-needed
Revision history for this message
Adam Conrad (adconrad) wrote : Update Released

The verification of this Stable Release Update has completed successfully and the package has now been released to -updates. Subsequently, the Ubuntu Stable Release Updates Team is being unsubscribed and will not receive messages about this bug report. In the event that you encounter a regression using the package from -updates please report a new bug using ubuntu-bug and tag the bug report regression-update so we can easily find any regresssions.

Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package nux - 2.14.0-0ubuntu1

---------------
nux (2.14.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release.
    - QueueDraw is very expensive (LP: #994884)
    - Unity is slow and pausing occasionally (when its DrawList size spikes,
      to almost 6000!) (LP: #1014610)
    - Conditional jump or move depends on uninitialised value(s)
      nux::GraphicsDisplay::ProcessXEvent(_XEvent, bool)
      (GraphicsDisplayX11.cpp:1702) (LP: #983321)
    - Performance fixes for GdkPixbuf conversions and QueueDraw calls (SRU)
      (LP: #1028020)
 -- Lukasz 'sil2100' Zemczak <email address hidden> Thu, 26 Jul 2012 19:02:11 +0200

Changed in nux (Ubuntu Precise):
status: Fix Committed → Fix Released
Changed in unity (Ubuntu):
status: New → Fix Released
Jaime Pérez (jaime-91)
Changed in unity (Ubuntu Precise):
status: New → Fix Released
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