Invalid is not the good status IMHO - Probably make more sense to affiliate it to the blueprint related since this bug was the start of thinking the problem, then won't fix or fixed seem to be better I mean for an history point of view. But anyway...
Invalid is not the good status IMHO - Probably make more sense to affiliate it to the blueprint related since this bug was the start of thinking the problem, then won't fix or fixed seem to be better I mean for an history point of view. But anyway...