It should be appreciated that these fixes in no way affect the tuner
module and should have no impact on channel reception. If you find
a difference then it can either be a transient one else a bug elsewhere
although I cannot see where that could be.
The list of fixes are as follows which include two beyond the scope
of this bug:
1. IR detector initialised correctly for kernel >= 2.6.30. A new detection
routine in later kernels failed to detect the IR CPU, this has been rectified.
2. DVB-T demod reset changes. The changes are as detailed in this
bug to allow retuning of dvb-t to now complete successfully.
3. Analog audio routing has been corrected and cx88_alsa mostly
fixed. What this means is is that you can now properly use the FM
radio on the hvr1300 and if you are keen perform video/audio capture
using /dev/video0 and cx88_alsa.
Hi.
Thanks for all your reports.
It should be appreciated that these fixes in no way affect the tuner
module and should have no impact on channel reception. If you find
a difference then it can either be a transient one else a bug elsewhere
although I cannot see where that could be.
I have tidied up the fixes and now places them here: hg.kewl. org/v4l- dvb-20091103/
http://
The list of fixes are as follows which include two beyond the scope
of this bug:
1. IR detector initialised correctly for kernel >= 2.6.30. A new detection
routine in later kernels failed to detect the IR CPU, this has been rectified.
2. DVB-T demod reset changes. The changes are as detailed in this
bug to allow retuning of dvb-t to now complete successfully.
3. Analog audio routing has been corrected and cx88_alsa mostly
fixed. What this means is is that you can now properly use the FM
radio on the hvr1300 and if you are keen perform video/audio capture
using /dev/video0 and cx88_alsa.
For 1 above, modprobe ir-kbd-i2c hauppauge=1 www.linuxtv. org/wiki/ index.php/ Hauppauge_ WinTV-HVR- 4000
For 2 above, test with kaffeine-1.0-pre2 or above.
For 3 above, refer to:
http://
(FM radio receiver and Audio/Analog capture)
In the latter case you may find the audio input level
to be too high. There is a patchset I have to deal with this
issue but it is not included here.
This repo is under test and potentially will be submitted elsewhere
later this week.
Bye