I very much doubt this is a unity-mir bug, it doesn't know about when the song ends.
What's more, qmlscene uses CPU when the app stops playing, so the app is not stopped by the app lifecycle. This must be some app/Qt/QtMultimedia issue, or maybe android media services.
I very much doubt this is a unity-mir bug, it doesn't know about when the song ends.
What's more, qmlscene uses CPU when the app stops playing, so the app is not stopped by the app lifecycle. This must be some app/Qt/QtMultimedia issue, or maybe android media services.