Comment 4 for bug 232886

Revision history for this message
Frank Scholz (coherence) wrote :

I updated my nvidia driver and tested it once, but it cored again.

 --- Pigment OpenGL status ------------------------
 Version: 2.1.0 NVIDIA 97.46
 Renderer: Quadro NVS 210S / NVIDIA GeForce 6150LE/PCI/SSE2/3DNOW!
 Vendor: NVIDIA Corporation
 GLSL shaders: .............. Yes (used)
 Per YUV component rendering: Yes (used)
 Texture rectangle: ......... Yes (not implemented)
 Fragment program: .......... Yes (not implemented)
 Pixel buffer object: ....... Yes (not implemented)
 --------------------------------------------------

--- Pigment GPU Support Dump ---
Quadro NVS 210S / NVIDIA GeForce 6150LE/PCI/SSE2/3DNOW!
-------------------------------------------------------

**Version:**
2.1.0 NVIDIA 97.46

**Vendor:**
NVIDIA Corporation

**Features:**

::

  maximum_texture_2d_size: 4096
  texture_rectangle: ...... 1
  texture_non_power_of_two: 1
  texture_border_clamp: ... 1
  multisample: ............ 1
  multisample_filter_hint: 1
  multitexture: ........... 1 (4 units)
  texture_env_combine: .... 1
  texture_env_dot3: ....... 1
  fragment_program: ....... 1
  vertex_buffer_object: ... 1
  pixel_buffer_object: .... 1
  blend_color: ............ 1
  packed_pixels: .......... 0
  multi_draw_arrays: ...... 1
  framebuffer_object: ..... 1
  copy_sub_buffer: ........ 0
  shading_language: ....... 1
  shader_objects: ......... 1
  fragment_shader: ........ 1
  vertex_shader: .......... 1
--------------------------------