Comment 8 for bug 981218

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Thomas Vincent (vrince) wrote :

Ok I'll add some debug output.
Can you confirm that GL version works ?
Cause they share background renderer ...

I think this should be related to another bug I see time to time where it does not crash but signal frame buffer end to be displayed in GLSL background. Or when I load track in deck 1 the signal FBO of deck to is changed ... I tried to track this down a couple of time with no success :(