Hm, ok so [SoundManager],status can't work for some very annoying reasons. Right now ControlObjects don't sync unless the engine is processing, so if no soundcards are connected then our control-set for the disconnected state won't propagate to the GUI.
Hm, ok so [SoundManager] ,status can't work for some very annoying reasons. Right now ControlObjects don't sync unless the engine is processing, so if no soundcards are connected then our control-set for the disconnected state won't propagate to the GUI.