Comment 73 for bug 656241

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Gabriel M. Beddingfield (gabrbedd) wrote :

According to this thread[1], before constructing the QGLContext you need to create a QPaintDevice (e.g. QGLWidget) up-front and then use the marked-as-obsolete QGLContext constructor that takes a QPaintDevice.

[1] http://lists.trolltech.com/qt-interest/2008-08/thread00046-0.html