Comment 1 for bug 530281

Revision history for this message
Albert Santoni (gamegod) wrote : Re: [Bug 530281] [NEW] "Scratch" control should correlate to the deck speed at all times

Yeah, this behaviour sounds like it'd be handy for vinyl control too...

On Mon, Mar 1, 2010 at 12:14 PM, Pegasus <email address hidden> wrote:
> Public bug reported:
>
> It would be ideal if the scratch control would work the same regardless of whether the deck is playing or not. Specifically, can it be the "master control" for a deck such that setting play to 1 merely sets scratch to 1? (and lights the play button, etc.) Right now, we can't slow a playing track below the play speed without stopping it first while simultaneously setting scratch=1, which is a very messy hack. (That's how the SCS.3d's vinyl2 mode works.)
> (More info: currently when play==1 and scratch==0, deck speed==pitch. When play==0 and scratch==0, deck speed==0. But when play==1 and scratch==-0.001, speed==-1.001, so there's no way to get deck speed to be -1<speed<1 without first stopping it.)
>
> ** Affects: mixxx
>     Importance: Wishlist
>         Status: New
>
>
> ** Tags: pitch scratch scratching vinyl
>
> ** Description changed:
>
> - It would be ideal if the scratch control would work the same regardless of if the deck is playing or not. Specifically, can it be the "master control" for a deck such that setting play to 1 merely sets scratch to 1? (and lights the play button, etc.) Right now, we can't slow a playing track below the play speed without stopping it first while simultaneously setting scratch=1, which is a very messy hack. (That's how the SCS.3d's vinyl2 mode works.)
> + It would be ideal if the scratch control would work the same regardless of whether the deck is playing or not. Specifically, can it be the "master control" for a deck such that setting play to 1 merely sets scratch to 1? (and lights the play button, etc.) Right now, we can't slow a playing track below the play speed without stopping it first while simultaneously setting scratch=1, which is a very messy hack. (That's how the SCS.3d's vinyl2 mode works.)
>  (More info: currently when play==1 and scratch==0, deck speed==pitch. When play==0 and scratch==0, deck speed==0. But when play==1 and scratch==-0.001, speed==-1.001, so there's no way to get deck speed to be -1<speed<1 without first stopping it.)
>
> --
> "Scratch" control should correlate to the deck speed at all times
> https://bugs.launchpad.net/bugs/530281
> You received this bug notification because you are a member of Mixxx
> Development Team, which is subscribed to Mixxx.
>