Comment 3 for bug 224537

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Albert Santoni (gamegod) wrote :

First prototype of this is in, needs testing (will be in beta3). This code adds support for consequtive input channel pairs only (eg. {1/2 and 3/4} will work, but something like {1/2 and 5/6} won't). I have code for that, but I need the simpler case tested first.