Just happened once while pre-listening some tracks. Probably right after loading and trying to play a track. Forget to inspect the actual values.
#7 0x00000000007a6394 in mixxx::Beats::iteratorFrom(mixxx::audio::FramePos) const (this=this@entry=0x262a6e0, position=...)
at /home/uk/volumes/Build/cpp/mixxx/src/track/beats.cpp:450
#8 0x00000000007a4463 in mixxx::Beats::findPrevNextBeats(mixxx::audio::FramePos, mixxx::audio::FramePos*, mixxx::audio::FramePos*, bool) const (this=0x262a6e0, position=..., prevBeatPosition=0x7fffaf7fc700, nextBeatPosition=0x2, snapToNearBeats=false)
at /home/uk/volumes/Build/cpp/mixxx/src/track/beats.cpp:382
#9 0x0000000000b0dc4f in BpmControl::getBeatContext(std::shared_ptr<mixxx::Beats const> const&, mixxx::audio::FramePos, mixxx::audio::FramePos*, mixxx::audio::FramePos*, double*, double*) (pBeats=warning: RTTI symbol not found for class 'std::_Sp_counted_ptr<mixxx::Beats*, (__gnu_cxx::_Lock_policy)2>'
warning: RTTI symbol not found for class 'std::_Sp_counted_ptr<mixxx::Beats*, (__gnu_cxx::_Lock_policy)2>'
std::shared_ptr<const mixxx::Beats> (use count 7, weak count 0) = {...}, position=..., pBeatLengthFrames=0x7fffaf7fc788, pBeatPercentage=0x7fffaf7fc768, pPrevBeatPosition=<optimized out>, pNextBeatPosition=<optimized out>)
at /home/uk/volumes/Build/cpp/mixxx/src/engine/controls/bpmcontrol.cpp:495
#10 BpmControl::getBeatMatchPosition(mixxx::audio::FramePos, bool, bool)
(this=0x13a8400, thisPosition=..., respectLoops=true, playing=true)
at /home/uk/volumes/Build/cpp/mixxx/src/engine/controls/bpmcontrol.cpp:816
#11 0x000000000092e0b7 in EngineBuffer::processSeek(bool) (this=this@entry=0x1fd6d10, paused=<optimized out>)
at /home/uk/volumes/Build/cpp/mixxx/src/engine/enginebuffer.cpp:1286
#12 0x000000000092cc14 in EngineBuffer::processTrackLocked(float*, int, mixxx::audio::SampleRate)
(this=this@entry=0x1fd6d10, pOutput=pOutput@entry=0x7fff87d8c040, iBufferSize=iBufferSize@entry=2048, sampleRate=...)
at /home/uk/volumes/Build/cpp/mixxx/src/engine/enginebuffer.cpp:847
#13 0x000000000092ec8d in EngineBuffer::process(float*, int) (this=0x1fd6d10, pOutput=0x7fff87d8c040, iBufferSize=2048)
Just happened once while pre-listening some tracks. Probably right after loading and trying to play a track. Forget to inspect the actual values.
#7 0x00000000007a6394 in mixxx:: Beats:: iteratorFrom( mixxx:: audio:: FramePos) const (this=this@ entry=0x262a6e0 , position=...) volumes/ Build/cpp/ mixxx/src/ track/beats. cpp:450 Beats:: findPrevNextBea ts(mixxx: :audio: :FramePos, mixxx:: audio:: FramePos* , mixxx:: audio:: FramePos* , bool) const (this=0x262a6e0, position=..., prevBeatPositio n=0x7fffaf7fc70 0, nextBeatPositio n=0x2, snapToNearBeats =false) volumes/ Build/cpp/ mixxx/src/ track/beats. cpp:382 :getBeatContext (std::shared_ ptr<mixxx: :Beats const> const&, mixxx:: audio:: FramePos, mixxx:: audio:: FramePos* , mixxx:: audio:: FramePos* , double*, double*) (pBeats=warning: RTTI symbol not found for class 'std::_ Sp_counted_ ptr<mixxx: :Beats* , (__gnu_ cxx::_Lock_ policy) 2>' Sp_counted_ ptr<mixxx: :Beats* , (__gnu_ cxx::_Lock_ policy) 2>'
at /home/uk/
#8 0x00000000007a4463 in mixxx::
at /home/uk/
#9 0x0000000000b0dc4f in BpmControl:
warning: RTTI symbol not found for class 'std::_
std::shared_ ptr<const mixxx::Beats> (use count 7, weak count 0) = {...}, position=..., pBeatLengthFram es=0x7fffaf7fc7 88, pBeatPercentage =0x7fffaf7fc768 , pPrevBeatPositi on=<optimized out>, pNextBeatPositi on=<optimized out>) volumes/ Build/cpp/ mixxx/src/ engine/ controls/ bpmcontrol. cpp:495 :getBeatMatchPo sition( mixxx:: audio:: FramePos, bool, bool) 0x13a8400, thisPosition=..., respectLoops=true, playing=true) volumes/ Build/cpp/ mixxx/src/ engine/ controls/ bpmcontrol. cpp:816 :processSeek( bool) (this=this@ entry=0x1fd6d10 , paused=<optimized out>) volumes/ Build/cpp/ mixxx/src/ engine/ enginebuffer. cpp:1286 :processTrackLo cked(float* , int, mixxx:: audio:: SampleRate) this@entry= 0x1fd6d10, pOutput= pOutput@ entry=0x7fff87d 8c040, iBufferSize= iBufferSize@ entry=2048, sampleRate=...) volumes/ Build/cpp/ mixxx/src/ engine/ enginebuffer. cpp:847 :process( float*, int) (this=0x1fd6d10, pOutput= 0x7fff87d8c040, iBufferSize=2048)
at /home/uk/
#10 BpmControl:
(this=
at /home/uk/
#11 0x000000000092e0b7 in EngineBuffer:
at /home/uk/
#12 0x000000000092cc14 in EngineBuffer:
(this=
at /home/uk/
#13 0x000000000092ec8d in EngineBuffer: