"Ok, Soundtouch uses it's own cubic interpolation. Rubberband uses libsamplerate by default with a sinc interpolator. SRC_SINC_FASTEST."
Happy to hear I'm wrong and they have included these use cases. So your solution sounds like it could be a good one.
"Ok, Soundtouch uses it's own cubic interpolation.
Rubberband uses libsamplerate by default with a sinc interpolator. SRC_SINC_FASTEST."
Happy to hear I'm wrong and they have included these use cases. So your solution sounds like it could be a good one.