Long pressing the cue button already has its own behaviors with cue_default. IMO shift + cue is better used for jumping to the beginning of the track and stopping (start_stop Control), and this is how I've designed the CueButton in Components. But long pressing the play button is an option. This could be implemented in the Components PlayButton pretty easily.
Long pressing the cue button already has its own behaviors with cue_default. IMO shift + cue is better used for jumping to the beginning of the track and stopping (start_stop Control), and this is how I've designed the CueButton in Components. But long pressing the play button is an option. This could be implemented in the Components PlayButton pretty easily.