in the past we've had crashes when either soundtouch or rubberband were fed "crazy" rates, like 0 or 10000000000. So this might be a case where we aren't successfully detecting an invalid rate.
in the past we've had crashes when either soundtouch or rubberband were fed "crazy" rates, like 0 or 10000000000. So this might be a case where we aren't successfully detecting an invalid rate.