It shouldn't be another cue mode, just another ControlObject (so it can be mapped to a physical and/or GUI button) since people may want the Cue+Play ability regardless of what cue mode they've chosen.
It shouldn't be another cue mode, just another ControlObject (so it can be mapped to a physical and/or GUI button) since people may want the Cue+Play ability regardless of what cue mode they've chosen.