Problems only happen when using the --developer option. Sometimes I get a crash as soon as the skin shows. Other times it doesn't crash, but waveforms do not show up and almost every track fails to play with this output:
And then it will crash later on. If the VS debugger can be trusted, here is a stack trace of the crashing thread:
atioglxx.dll!695f2860()
[Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll]
> QtOpenGLd4.dll!QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled) Line 2139 C++
0000bc80()
And "arrayIndex" is -1949237504 in this case.
I didn't notice any problems with 1.12, but I didn't use the --developer option often.
On Win7, using the master branch. Specifically, this version: https:/ /github. com/mixxxdj/ mixxx/tree/ b3275637200dc7e 208d533d3cd005d 1370dc9369
Problems only happen when using the --developer option. Sometimes I get a crash as soon as the skin shows. Other times it doesn't crash, but waveforms do not show up and almost every track fails to play with this output:
Warning [CachingReaderW orker 2]: Unrecoverable MP3 header decoding error: invalid (null) buffer pointer orker 2]: Unrecoverable MP3 header error: invalid (null) buffer pointer
Warning [CachingReaderW
And then it will crash later on. If the VS debugger can be trusted, here is a stack trace of the crashing thread:
atioglxx. dll!695f2860( ) dll!QGLContextP rivate: :setVertexAttri bArrayEnabled( int arrayIndex, bool enabled) Line 2139 C++
[Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll]
> QtOpenGLd4.
0000bc80()
And "arrayIndex" is -1949237504 in this case.
I didn't notice any problems with 1.12, but I didn't use the --developer option often.