Comment 4 for bug 1160353

Revision history for this message
ewan colsell (ewanuno) wrote : Re: [Bug 1160353] Re: "critical error" on startup with software gl renderer

i have tried with WaveformType 0

but no change. still the exact same error.

since you ask my mixxx.cfg was like this:

[Waveform]
FrameRate 30
DefaultZoom 3
ZoomSynchronization 0
WaveformType 6
VisualGain_0 1.5
VisualGain_1 1
VisualGain_2 1
VisualGain_3 1
OverviewNormalized 0

On 26 March 2013 16:33, Daniel Schürmann <email address hidden> wrote:

> Hi Ewan,
>
> Does Mixxx crash?
>
> It looks like Mixxx is configured for experimental GLSL Waveforms.
>
> Please change your waveform settings in .mixxx/mixxx.cfg to
>
> [Waveform]
> WaveformType 0
>
> and report the original value here.
>
> This issue should be fixed since Bug #981218.
> But maybe we have not cached all cases.
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1160353
>
> Title:
> "critical error" on startup with software gl renderer
>
> Status in Mixxx:
> New
>
> Bug description:
> mixxx 1.11 revision 3779 from bzr
>
> i am running mixxx on avlinux 6.0(based on debian squeeze)
> using an nvidia geforce fx 5200 (old card) using the nouveau gpl driver,
> (software renderer)
>
> since i am using the software renderer, i suspect that this is not
> specific to my graphics card.
>
> i have a laptop with an identical software configuration that does not
> suffer from this problem which uses an intel graphics card.
>
> i DONT GET THIS PROBLEM WITH THE CLOSED SOURCE NVIDIA DRIVERS,
>
>
> on startup i get a dialog box with "critical error" in its title but
> no text or buttons.
>
>
> Debug [Main]: resize QSize(1024, 577)
> Debug [Main]: Running Mixxx
> Debug [Main]: ControllerManager::getControllerList
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Vertex shader for simpleShaderProg (MainVertexShader &
> PositionOnlyVertexShader) failed to compile
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Fragment shader for simpleShaderProg (MainFragmentShader
> & ShockingPinkSrcFragmentShader) failed to compile
> Warning [Main]: QGLShaderProgram: could not create shader program
> Critical [Main]: Errors linking simple shader: ""
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/mixxx/+bug/1160353/+subscriptions
>

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