On 8 April 2013 01:08, RJ Ryan <email address hidden> wrote:
> I agree it's not worth arguing about a corner case like this. Thanks for
> the fix Daniel :).
>
> I'm very curious whether an actual crash would occur if we didn't delete
> the spinny. Ewan -- if I made you a custom binary without Daniel's patch to
> delete the invalid spinny could you give ti a try?
>
>
> On Sun, Apr 7, 2013 at 8:06 AM, Daniel Schürmann <
> <email address hidden>
> > wrote:
>
> > Hi Ewan, thank you for your feedback!
> >
> > To answer Max's question from #28. Yes, we fall back to Software
> > waveform in case of openGL absence.
> >
> > Kind regards, Daniel
> >
> > --
> > You received this bug notification because you are a member of Mixxx
> > Development Team, which is subscribed to Mixxx.
> > https://bugs.launchpad.net/bugs/1160353
> >
> > Title:
> > "critical error" on startup with software gl renderer
> >
> > To manage notifications about this bug go to:
> > https://bugs.launchpad.net/mixxx/+bug/1160353/+subscriptions
> >
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1160353
>
> Title:
> "critical error" on startup with software gl renderer
>
> Status in Mixxx:
> In Progress
>
> Bug description:
> mixxx 1.11 revision 3779 from bzr
>
> i am running mixxx on avlinux 6.0(based on debian squeeze)
> using an nvidia geforce fx 5200 (old card) using the nouveau gpl driver,
> (software renderer)
>
> since i am using the software renderer, i suspect that this is not
> specific to my graphics card.
>
> i have a laptop with an identical software configuration that does not
> suffer from this problem which uses an intel graphics card.
>
> i DONT GET THIS PROBLEM WITH THE CLOSED SOURCE NVIDIA DRIVERS,
>
>
> on startup i get a dialog box with "critical error" in its title but
> no text or buttons.
>
>
> Debug [Main]: resize QSize(1024, 577)
> Debug [Main]: Running Mixxx
> Debug [Main]: ControllerManager::getControllerList
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Vertex shader for simpleShaderProg (MainVertexShader &
> PositionOnlyVertexShader) failed to compile
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Fragment shader for simpleShaderProg (MainFragmentShader
> & ShockingPinkSrcFragmentShader) failed to compile
> Warning [Main]: QGLShaderProgram: could not create shader program
> Critical [Main]: Errors linking simple shader: ""
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/mixxx/+bug/1160353/+subscriptions
>
sure, a patch would be fine too.
On 8 April 2013 01:08, RJ Ryan <email address hidden> wrote:
> I agree it's not worth arguing about a corner case like this. Thanks for /bugs.launchpad .net/bugs/ 1160353 /bugs.launchpad .net/mixxx/ +bug/1160353/ +subscriptions /bugs.launchpad .net/bugs/ 1160353 er::getControll erList texShader) failed to compile FragmentShader) failed to compile /bugs.launchpad .net/mixxx/ +bug/1160353/ +subscriptions
> the fix Daniel :).
>
> I'm very curious whether an actual crash would occur if we didn't delete
> the spinny. Ewan -- if I made you a custom binary without Daniel's patch to
> delete the invalid spinny could you give ti a try?
>
>
> On Sun, Apr 7, 2013 at 8:06 AM, Daniel Schürmann <
> <email address hidden>
> > wrote:
>
> > Hi Ewan, thank you for your feedback!
> >
> > To answer Max's question from #28. Yes, we fall back to Software
> > waveform in case of openGL absence.
> >
> > Kind regards, Daniel
> >
> > --
> > You received this bug notification because you are a member of Mixxx
> > Development Team, which is subscribed to Mixxx.
> > https:/
> >
> > Title:
> > "critical error" on startup with software gl renderer
> >
> > To manage notifications about this bug go to:
> > https:/
> >
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https:/
>
> Title:
> "critical error" on startup with software gl renderer
>
> Status in Mixxx:
> In Progress
>
> Bug description:
> mixxx 1.11 revision 3779 from bzr
>
> i am running mixxx on avlinux 6.0(based on debian squeeze)
> using an nvidia geforce fx 5200 (old card) using the nouveau gpl driver,
> (software renderer)
>
> since i am using the software renderer, i suspect that this is not
> specific to my graphics card.
>
> i have a laptop with an identical software configuration that does not
> suffer from this problem which uses an intel graphics card.
>
> i DONT GET THIS PROBLEM WITH THE CLOSED SOURCE NVIDIA DRIVERS,
>
>
> on startup i get a dialog box with "critical error" in its title but
> no text or buttons.
>
>
> Debug [Main]: resize QSize(1024, 577)
> Debug [Main]: Running Mixxx
> Debug [Main]: ControllerManag
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Vertex shader for simpleShaderProg (MainVertexShader &
> PositionOnlyVer
> Warning [Main]: QGLShader: could not create shader
> Warning [Main]: Fragment shader for simpleShaderProg (MainFragmentShader
> & ShockingPinkSrc
> Warning [Main]: QGLShaderProgram: could not create shader program
> Critical [Main]: Errors linking simple shader: ""
>
> To manage notifications about this bug go to:
> https:/
>
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