Yea, I think the controller system needs to be updated to include timestamps on all messages that get passed around (even expose them to script land). I think this is probably a huge source of jitter in scratching since there are arbitrary delays inserted from the time we read the message to the time we process it.
Yea, I think the controller system needs to be updated to include timestamps on all messages that get passed around (even expose them to script land). I think this is probably a huge source of jitter in scratching since there are arbitrary delays inserted from the time we read the message to the time we process it.