Ok it seems like the controll object is thinking that the deck is playing. I'm not sure why this is happening or if we even get the right ControllObject.
Here is another patch that uses a private member variable like woverview, lets see if this works. Although I don't understand why it stops working when we change the waveformrenderer
Ok it seems like the controll object is thinking that the deck is playing. I'm not sure why this is happening or if we even get the right ControllObject.
Here is another patch that uses a private member variable like woverview, lets see if this works. Although I don't understand why it stops working when we change the waveformrenderer