Comment 5 for bug 1085613

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Daniel Schürmann (daschuer) wrote :

Hi RJ,
Yes you are right. We will have a timing improvement by not transferring data though the Qt events but that will not gain 500 ms improvement. In my test I have about 125 progress events. Saving 4 ms per progress call due to that is unrealistic.

There is no measurable Timing improvement on an idle System when doing mass analysis with this patch.
The improvement was measured on deck analysis with the other deck playing. So the benefit is due to not processed progress updates or simply a measurement fault.

I will check that.