But I think these are two separate issues -- connecting to shoutcastv2 servers with the v1 protocol and connecting to v2 servers with the v2 protocol.
The former is a bug -- the latter probably will never happen due to libshout.
But I think these are two separate issues -- connecting to shoutcastv2 servers with the v1 protocol and connecting to v2 servers with the v2 protocol.
The former is a bug -- the latter probably will never happen due to libshout.