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Bug #1664160
Comment #1
Comment 1 for bug 1664160
Revision history for this message
Daniel van Vugt (vanvugt)
wrote
on 2017-02-15
:
Re: [performance] Latency from client to screen is one frame higher under Unity8 than in nested demo servers
#1
This might be explained by the QSGRenderThread not being ready...
bug 1664828
This might be explained by the QSGRenderThread not being ready... bug 1664828
This might be explained by the QSGRenderThread not being ready... bug 1664828