What we roughly need in Mir is to extend MirSurfaceState enum with a value of e.g. "mir_surface_state_automatic" which will be then later resolved by Unity8 to either fullscreen or to windowed based on the current u8 stage (phone vs. desktop)
What we roughly need in Mir is to extend MirSurfaceState enum with a value of e.g. "mir_surface_ state_automatic " which will be then later resolved by Unity8 to either fullscreen or to windowed based on the current u8 stage (phone vs. desktop)