I vaguely recall our client-side input logic needed fixing for this too. We were signalling from the client library that input event handling was completed before it even began. I assume we need to fix that too, to get the duration of the wake lock right in the server.
I vaguely recall our client-side input logic needed fixing for this too. We were signalling from the client library that input event handling was completed before it even began. I assume we need to fix that too, to get the duration of the wake lock right in the server.