Ignoring the fact that I feel the back-and-forth of occlusion flagging feels like a kludge, I think I could "fix" this easily.
But I would much rather we treated compositing as a one-way activity where the scene (model) is viewed by the compositor (view). Allowing the compositor to touch the scene with occluded() as it does is a bit messy.
Ignoring the fact that I feel the back-and-forth of occlusion flagging feels like a kludge, I think I could "fix" this easily.
But I would much rather we treated compositing as a one-way activity where the scene (model) is viewed by the compositor (view). Allowing the compositor to touch the scene with occluded() as it does is a bit messy.