this isn't about a normal use case or trying to break "high standards of never tearing". It's about a feature to allow complete saturation of the gpu with no stalling. this is a useful debug tool as well as a mode often used in concert with benchmarking.
this isn't about a normal use case or trying to break "high standards of never tearing". It's about a feature to allow complete saturation of the gpu with no stalling. this is a useful debug tool as well as a mode often used in concert with benchmarking.