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Comment 2 for bug 1289072

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Stephen M. Webb (bregma) wrote : Re: Nested servers need cursor support

I don't think the lack of cursor support in Unity 8 is a duplicate of some irrelevant demo program not filtering its input properly: all event inputs in Unity8 are received properly, touchscreens and keyboard work fine but the cursor is invisible and stuck at (0,0) and all relative input events occur a few pixels from the screen corner because the nested server is hardcoded to return a null pointer for the cursor object.