This depends on display threading (but read below), which is blocked because we don't have Android support for it, since 1. I don't currently have hardware to develop/test, and 2. Kevin is on leave
Strictly speaking, we could have a fix for this in the current code, but since it's not critical that we solve this immediately, I'd rather not implement a temporary fix that is going to be thrown away when display threading arrives.
This depends on display threading (but read below), which is blocked because we don't have Android support for it, since 1. I don't currently have hardware to develop/test, and 2. Kevin is on leave
Strictly speaking, we could have a fix for this in the current code, but since it's not critical that we solve this immediately, I'd rather not implement a temporary fix that is going to be thrown away when display threading arrives.