Comment 284 for bug 160311

Revision history for this message
u-foka (ufooka) wrote : Re: [Bug 160311] Re: Resizing windows by grabbing window borders is difficult

Hy!

I'm a little bit afraid of a larger resize area.. If I click 10px far
from a window, I probably want to raise the window below. 5-6px is ok,
but more is risky, especially because that area is invisible.

Eisenberger Tamás <email address hidden>

On 12/21/2011 03:56 PM, The Fiddler wrote:
> 2011/12/21 John Lea<email address hidden>
>
>> @stapostol; thanks for your response, I've marked the bug as also
>> affects unity2d. Re. the sizing of the dragable area, in WindowsXP the
>> dragable area is 5px (but it may well be larger in Windows 7). So yes
>> the size could be increased, but 5px also seems workable.
>
>
> Indeed, WinXP had 5px draggable areas - but WinXP is 10 years old now and
> it might not be the most suitable point of reference for modern design
> topics. The draggable area was increased in Vista (same as Win7) and I
> think I recall a msdn blog mentioning this was based on usability tests
> (but it's been half a decade since then and my google-fu is letting me
> down, so don't quote me on that).
>
> In any case, the drag area is invisible in Unity, so a potential size
> increase should be a relatively safe change.
>
>
>> For those who
>> need * significantly* larger grabable areas for accessibility reasons,
>> another options is to use the love handles with a key combination, see
>> http://linux-software-news-tutorials.blogspot.com/2011/06/activate-
>> fantastic-grab-handles-in.html for details.
>>
>
> These are indeed fantastic, maybe they merit more attention than currently
> given. (I love them on my laptop, but I cannot find a way to use them on my
> desktop).
>