Indeed, it is possible to have both "metacity-theme-1.xml" and "metacity-theme-3.xml" in the same directory.
Furthermore, the changes needed to get the theme working in gtk-window-decorator are trivial.
There are a few things missing--some indicator icons (also missing in pantheon, indicator-cpufreq for example) and a unity panel theme.
To fill in missing icons, I copied the elementary theme file into a new icon theme that inherits elementary and ubuntu-mono-dark. (file attached)
Theming Unity is obviously not one of the project goals, nor would I suggest it should be. Nonetheless, this has been done already:
NanaBluku's "Redux" includes a Unity panel theme based on elementary artwork. Primarily, this provides elementary-styled close/restore/etc buttons for maximized windows in Unity.
I simply copied the "unity" directory from this theme package into elementary's.
>>Sergey
Indeed, it is possible to have both "metacity- theme-1. xml" and "metacity- theme-3. xml" in the same directory. decorator are trivial.
Furthermore, the changes needed to get the theme working in gtk-window-
There are a few things missing--some indicator icons (also missing in pantheon, indicator-cpufreq for example) and a unity panel theme.
To fill in missing icons, I copied the elementary theme file into a new icon theme that inherits elementary and ubuntu-mono-dark. (file attached)
Theming Unity is obviously not one of the project goals, nor would I suggest it should be. Nonetheless, this has been done already:
NanaBluku's "Redux" includes a Unity panel theme based on elementary artwork. Primarily, this provides elementary-styled close/restore/etc buttons for maximized windows in Unity.
I simply copied the "unity" directory from this theme package into elementary's.
Redux: http:// nanabuluku. deviantart. com/art/ Redux-288881077