@Neil: how to force Unity to do a full redraw of everything? I tried forcing all ClippingRectangles to my Monitor size, but that resulted in even more artifacts, like the BFB not being drawn. I guess some stuff gets overdrawn w/o Clipping?!
@Neil:
how to force Unity to do a full redraw of everything? I tried forcing all ClippingRectangles to my Monitor size, but that resulted in even more artifacts, like the BFB not being drawn.
I guess some stuff gets overdrawn w/o Clipping?!