The value reported by glxinfo is not accurate. Probably a bug in the driver. One ugly workaround that works is to edit /usr/bin/compiz and hard set the value of TEXTURE_LIMIT. So find the line:
TEXTURE_LIMIT=$(glxinfo -l | grep GL_MAX_TEXTURE_SIZE | sed 's/.*=[^0-9]//g')
and change it to something like:
## Commented out to fix bug in driver
## TEXTURE_LIMIT=$(glxinfo -l | grep GL_MAX_TEXTURE_SIZE | sed 's/.*=[^0-9]//g') TEXTURE_LIMIT = 3000
The value reported by glxinfo is not accurate. Probably a bug in the driver. One ugly workaround that works is to edit /usr/bin/compiz and hard set the value of TEXTURE_LIMIT. So find the line:
and change it to something like:
## Commented out to fix bug in driver LIMIT=$ (glxinfo -l | grep GL_MAX_TEXTURE_SIZE | sed 's/.*=[^0-9]//g')
TEXTURE_ LIMIT = 3000
## TEXTURE_
Not pretty, but it works!