I think that will just make unity-system-compositor fallback to using a "software", GL, cursor instead. But then in Mir's innards it might simply behave better (ie, obey to unity8 orders to get mir cursor hidden) than the hardware cursor implementation.
I think that will just make unity-system- compositor fallback to using a "software", GL, cursor instead. But then in Mir's innards it might simply behave better (ie, obey to unity8 orders to get mir cursor hidden) than the hardware cursor implementation.