Comment 10 for bug 1085350

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David Henningsson (diwic) wrote :

Hi,

I've tested the patch at http://bugzilla.libsdl.org/show_bug.cgi?id=1440 . When testing it with my own game on the nexus7, the result is slightly improved:

 - when run in portrait mode, things seem to work correctly
 - when run in landscape mode, screen seems to be offset by about half.

When the game is run with SDL_VIDEO_FULLSCREEN_DISPLAY=0 in landscape, there is no such offset (i e correct behavior).