Having a quick skim of the code in trunk, the changes I made to prevent server state being reset to new if it was in timeout don't appear to have been applied. I've not had time to take the build for a spin yet, has that issue has been dealt with further up the chain?
Great to see the inclusion in 1.0.3.
Having a quick skim of the code in trunk, the changes I made to prevent server state being reset to new if it was in timeout don't appear to have been applied. I've not had time to take the build for a spin yet, has that issue has been dealt with further up the chain?
Cheers,
Trevor