I was considering writing a blueprint API using screenscraping, but this is definitely the right way of doing it :)
Any project that uses blueprints at a large scale needs this. Even if the long-term plan could be to merge blueprints and bugs, I still think there is value in the short/mid-term to provide such an API.
I was considering writing a blueprint API using screenscraping, but this is definitely the right way of doing it :)
Any project that uses blueprints at a large scale needs this. Even if the long-term plan could be to merge blueprints and bugs, I still think there is value in the short/mid-term to provide such an API.