Sorry, I should clarify this patch does NOT solve the problem over time, since the +/- 10% theoretically averages out to zero over time. What solved our synchronized load spikes was pushing out the patched landscape-client via landscape, so the units updated themselves over an N-hour window and spread out the initial timers.
Sorry, I should clarify this patch does NOT solve the problem over time, since the +/- 10% theoretically averages out to zero over time. What solved our synchronized load spikes was pushing out the patched landscape-client via landscape, so the units updated themselves over an N-hour window and spread out the initial timers.