Master has the bug (the zones don't need re-filling after cancelling the move); it just doesn't crash.
But you're right, the refill-on-move code wasn't put in until after 5.1, so the 6.0 fix isn't going to work for 5.1. Hmmm....
Master has the bug (the zones don't need re-filling after cancelling the move); it just doesn't crash.
But you're right, the refill-on-move code wasn't put in until after 5.1, so the 6.0 fix isn't going to work for 5.1. Hmmm....