Hi Brice.
Its true that Raytracing is mostly is CPU generated but still is using some openGL commands to render the image.
Regarding the OpenGL issue, could you clarify: are you able to render the 3D models (footprint 3d shapes) correctly while getting the transparent board bug?
Hi Brice.
Its true that Raytracing is mostly is CPU generated but still is using some openGL commands to render the image.
Regarding the OpenGL issue, could you clarify: are you able to render the 3D models (footprint 3d shapes) correctly while getting the transparent board bug?