Comment 1 for bug 1797500

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Wayne Stambaugh (stambaughw) wrote : Re: 3d-viewer segfaults when raytracing if OpenGL is not available

@Seth, I'm surprised the 3D viewer doesn't crash when there is no openGL. AFAIK, the 3D viewer requires opengl for rendering and does not use cairo or any other device context. Is there some way to disable the ray tracing if opengl is missing?