(In reply to Vassilis Virvilis from comment #55)
> Out of curiosity,
>
> I have no experience with opengl/mesa so the question may be invalid.
>
> The main culprit that is being reversed is a patch that was adjusting
> reference counting of ... something (opengl context? not sure).
>
Anything to do with resource management is tricky :)
> The question is: Are we sure that the patch being reversed is buggy? We know
> for sure that it caused a regression and kwin crashes. However, isn't it
> possible that this is a failure of Qt/KDE/Plasma/kwin to handle the new
> "correct" behavior that the patch introduced?
>
I'm sure that the Mesa folks wouldn't have reverted it unless they thought
it looked like an issue on their end.
(In reply to Vassilis Virvilis from comment #55)
> Out of curiosity,
>
> I have no experience with opengl/mesa so the question may be invalid.
>
> The main culprit that is being reversed is a patch that was adjusting
> reference counting of ... something (opengl context? not sure).
>
Anything to do with resource management is tricky :)
> The question is: Are we sure that the patch being reversed is buggy? We know
> for sure that it caused a regression and kwin crashes. However, isn't it
> possible that this is a failure of Qt/KDE/Plasma/kwin to handle the new
> "correct" behavior that the patch introduced?
>
I'm sure that the Mesa folks wouldn't have reverted it unless they thought
it looked like an issue on their end.