Is it possible to get CodeNotProvisioned in ScaryConnect if for some reason the state of a machine has been corrupted?
There are quite a few errors.NotProvisioned[f] calls in state/machine.go that could potentially emit that error code.
Is it possible to get CodeNotProvisioned in ScaryConnect if for some
reason the state of a machine has been corrupted?
There are quite a few errors. NotProvisioned[ f] calls in state/machine.go
that could potentially emit that error code.