I tried to debug the application with "gDEBugger - an OpenGL Debugger and Profiler". Unfortunately it can't debug JAVA applications on a Mac (but on Windows and Linux). So it might be interesting if someone else can reproduce this bug on his non-Mac machine.
Here are the details of my machine:
////////////////////////////////////////////////////////////
// This File contain a system information snapshot
// Generation date: Saturday, October 9, 2010
// Generation time: 00:33:38
//
// Generated by gDEBugger - an OpenGL Debugger and Profiler
// www.gremedy.com
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// System
////////////////////////////////////////////////////////////
Item Value
Computer Name codebook.local
User mnuhn
Operating System Version (name) Mac OS X
10.5.8
- Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386
Operating System Version (number) 9.8.0
Number Of Processors 2
System Type I386
Total Physical Memory 2048 MB
Available Physical Memory 4096 MB
Total Virtual Memory 0 MB
Available Virtual Memory 380 MB
Total Page Files 1024 MB
Available Page Files 145 MB
Network Card Id (MAC address) FF-FF-FF-FF-FF-FF
Computer Path /usr/bin /bin /usr/sbin /sbin
////////////////////////////////////////////////////////////
// Display
////////////////////////////////////////////////////////////
Item Value
Number of Monitors 1
Primary Monitor Name Manufacturer: 00004C2D Model: 000004D4 Serial Number: XXXXXXXX Manufacture Date: XXXXXXXX
Screen Resolution 1920 by 1080 pixels
////////////////////////////////////////////////////////////
// Graphic Card
////////////////////////////////////////////////////////////
Item Value
Renderer Vendor Intel Inc.
Renderer Name Intel GMA X3100 OpenGL Engine
Renderer Version 1.2 APPLE-1.5.48
Shading Language Version 1.20
Renderer Type Hardware renderer
I tried to debug the application with "gDEBugger - an OpenGL Debugger and Profiler". Unfortunately it can't debug JAVA applications on a Mac (but on Windows and Linux). So it might be interesting if someone else can reproduce this bug on his non-Mac machine.
Here are the details of my machine:
/////// /////// /////// /////// /////// /////// /////// /////// //// /////// /////// /////// /////// /////// /////// /////// ////
// This File contain a system information snapshot
// Generation date: Saturday, October 9, 2010
// Generation time: 00:33:38
//
// Generated by gDEBugger - an OpenGL Debugger and Profiler
// www.gremedy.com
///////
/////// /////// /////// /////// /////// /////// /////// /////// //// /////// /////// /////// /////// /////// /////// /////// //// 1228.15. 4~1/RELEASE_ I386
/bin
/usr/ sbin
/sbin
// System
///////
Item Value
Computer Name codebook.local
User mnuhn
Operating System Version (name) Mac OS X
10.5.8
- Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-
Operating System Version (number) 9.8.0
Number Of Processors 2
System Type I386
Total Physical Memory 2048 MB
Available Physical Memory 4096 MB
Total Virtual Memory 0 MB
Available Virtual Memory 380 MB
Total Page Files 1024 MB
Available Page Files 145 MB
Network Card Id (MAC address) FF-FF-FF-FF-FF-FF
Computer Path /usr/bin
/////// /////// /////// /////// /////// /////// /////// /////// //// /////// /////// /////// /////// /////// /////// /////// ////
// Display
///////
Item Value
Number of Monitors 1
Primary Monitor Name Manufacturer: 00004C2D Model: 000004D4 Serial Number: XXXXXXXX Manufacture Date: XXXXXXXX
Screen Resolution 1920 by 1080 pixels
/////// /////// /////// /////// /////// /////// /////// /////// //// /////// /////// /////// /////// /////// /////// /////// ////
// Graphic Card
///////
Item Value
Renderer Vendor Intel Inc.
Renderer Name Intel GMA X3100 OpenGL Engine
Renderer Version 1.2 APPLE-1.5.48
Shading Language Version 1.20
Renderer Type Hardware renderer
/////// /////// /////// /////// /////// /////// /////// /////// //// /////// /////// /////// /////// /////// /////// /////// //// aux_depth_ stencil client_ storage element_ array flush_buffer_ range flush_render object_ purgeable packed_ pixels pixel_buffer specular_ vector texture_ range transform_ hint vertex_ array_object vertex_ array_range vertex_ program_ evaluators depth_texture fragment_ program fragment_ program_ shadow fragment_ shader occlusion_ query pixel_buffer_ object shader_ objects shading_ language_ 100 texture_ border_ clamp texture_ compression texture_ cube_map texture_ env_add texture_ env_combine texture_ env_crossbar texture_ env_dot3 texture_ mirrored_ repeat texture_ non_power_ of_two texture_ rectangle transpose_ matrix vertex_ buffer_ object vertex_ program vertex_ shader texture_ env_combine3 blend_equation_ separate blend_func_ separate blend_subtract clip_volume_ hint draw_range_ elements framebuffer_ blit framebuffer_ object geometry_ shader4 gpu_program_ parameters multi_draw_ arrays packed_ depth_stencil rescale_ normal secondary_ color separate_ specular_ color stencil_ two_side texture_ compression_ dxt1 texture_ compression_ s3tc texture_ env_add texture_ filter_ anisotropic texture_ lod_bias texture_ rectangle transform_ feedback rasterpos_ clip max_exponent reflection generate_ mipmap texture_ edge_clamp
// OpenGL Extensions
///////
no. Extension name
1 GL_APPLE_
2 GL_APPLE_
3 GL_APPLE_
4 GL_APPLE_fence
5 GL_APPLE_
6 GL_APPLE_
7 GL_APPLE_
8 GL_APPLE_
9 GL_APPLE_
10 GL_APPLE_
11 GL_APPLE_
12 GL_APPLE_
13 GL_APPLE_
14 GL_APPLE_
15 GL_APPLE_
16 GL_APPLE_ycbcr_422
17 GL_ARB_
18 GL_ARB_draw_buffers
19 GL_ARB_
20 GL_ARB_
21 GL_ARB_
22 GL_ARB_multitexture
23 GL_ARB_
24 GL_ARB_
25 GL_ARB_point_sprite
26 GL_ARB_
27 GL_ARB_
28 GL_ARB_shadow
29 GL_ARB_
30 GL_ARB_
31 GL_ARB_
32 GL_ARB_
33 GL_ARB_
34 GL_ARB_
35 GL_ARB_
36 GL_ARB_
37 GL_ARB_
38 GL_ARB_
39 GL_ARB_
40 GL_ARB_vertex_blend
41 GL_ARB_
42 GL_ARB_
43 GL_ARB_
44 GL_ARB_window_pos
45 GL_ATI_
46 GL_EXT_abgr
47 GL_EXT_bgra
48 GL_EXT_blend_color
49 GL_EXT_
50 GL_EXT_
51 GL_EXT_blend_minmax
52 GL_EXT_
53 GL_EXT_
54 GL_EXT_
55 GL_EXT_fog_coord
56 GL_EXT_
57 GL_EXT_
58 GL_EXT_
59 GL_EXT_
60 GL_EXT_
61 GL_EXT_
62 GL_EXT_
63 GL_EXT_
64 GL_EXT_
65 GL_EXT_shadow_funcs
66 GL_EXT_
67 GL_EXT_stencil_wrap
68 GL_EXT_
69 GL_EXT_
70 GL_EXT_
71 GL_EXT_
72 GL_EXT_
73 GL_EXT_
74 GL_EXT_texture_sRGB
75 GL_EXT_
76 GL_IBM_
77 GL_NV_blend_square
78 GL_NV_light_
79 GL_NV_texgen_
80 GL_SGIS_
81 GL_SGIS_
82 GL_SGIS_texture_lod