Comment 6 for bug 788178

Revision history for this message
Diederik van Lierop (mail-diedenrezi) wrote :

I believe that all points made above are valid, and anything could have been implemented. It's all about finding an acceptable compromise though, which is difficult.

@pRototype: have you discovered the quick-zoom feature already (i.e. first select your tiny object, and then press-and-hold the Q-key)? That will speed things up for you; you can then easily grab the object close to the center, and make sure that it's the center that snaps.

The rotation center should indeed really be moved out of the logical node group; I will fix that.