Hum, it seems to work with some fill-opacity values, such as 1, 0.8, 0.6, 0... Only values which, when multiplied with 255, give an integer (0.8*255=204)...
Hum, it seems to work with some fill-opacity values, such as 1, 0.8, 0.6, 0... Only values which, when multiplied with 255, give an integer (0.8*255=204)...