Can this bug pleeeeeease be addressed by the dev team. It is costing me a lot of productivity, since my workflow is interrupted by multi-minute grouping and ungrouping. This should really not be an issue if the operation is coded properly; it should just be a rearrangement of existing internal structures without any new memory allocation, object creation, or extra refreshing of the scene state.
Can this bug pleeeeeease be addressed by the dev team. It is costing me a lot of productivity, since my workflow is interrupted by multi-minute grouping and ungrouping. This should really not be an issue if the operation is coded properly; it should just be a rearrangement of existing internal structures without any new memory allocation, object creation, or extra refreshing of the scene state.